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[Film Indonesia] The Raid: Redemption



The concept of the floors growing ever more dangerous as they get higher, with escape only on the bottom floor, is intriguing (and video game-like), and Evans brilliantly uses the look and feel of the dirty concrete and graffiti to emphasize menace. He often gets the camera close to the action, which sometimes has a visceral effect, but sometimes it's a little too close; there's some off-kilter shakiness and some routine filmmaking "tricks" that can distract from the experience. Ultimately, the movie is too purposefully violent for kids, and the "redemption" of the title never really comes into play (no one is redeemed).




[Film Indonesia] The Raid: Redemption

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